Caso Multimedia del mes de Mayo 2015

What is the latest trend of technology? If it is not Big Data, it is sure to at least provide such an answer

We are glad to show one of our latest developments: Big Data. This multimedia technical note can be used to introduce students to this novel concept that is shaping important aspects of the industry.

The Big Data gamified tutorial is a technical note in which students should complete a series of challenges that improve their understanding of the topic, and award them badges according to their performance, once successfully completed. They can also share their achievements in social networks to compete against peers for performance. The information is provided to students in the form of videos, interactive images, animations, social interaction and role playing. Gamification here is geared towards multiplying the level of engagement of students to improve their learning experience, while receiving the fundamentals on what are the implications for businesses when relating to it.

The students can learn about the origins of the Big Data concept, its definition and characteristics, the technologies used nowadays, and when Big Data is suitable for a business, or when it isn’t. Also, the student will have a chance to practice this knowledge, and a have a peek of the latest trends on this technology.

You can view the case here and if you are interested in using it in your courses you can include it with this documentation code: SI2-107-I-M. If you would like more information, please get in touch through Remember that you can access all multimedia materials through